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Creativity and Innovation

Study Course Description

Course Description Statuss:Approved
Course Description Version:5.00
Study Course Accepted:05.03.2024 11:29:42
Study Course Information
Course Code:SBUEK_211LQF level:Level 6
Credit Points:3.00ECTS:4.50
Branch of Science:Management; Business ManagementTarget Audience:Business Management
Study Course Supervisor
Course Supervisor:Kristaps Zaļais
Study Course Implementer
Structural Unit:Faculty of Social Sciences
The Head of Structural Unit:
Contacts:Dzirciema street 16, Rīga, szfatrsu[pnkts]lv
Study Course Planning
Full-Time - Semester No.1
Lectures (count)6Lecture Length (academic hours)2Total Contact Hours of Lectures12
Classes (count)8Class Length (academic hours)2Total Contact Hours of Classes16
Total Contact Hours28
Study course description
Preliminary Knowledge:
Microeconomics, macroeconomics.
Objective:
To provide a comprehensive insight into theories of innovation and creativity, as well as to develop students’ creative problem-solving skills. The course emphasises practical classes and games that develop the search for original approaches and lead to always looking for several alternatives.
Topic Layout (Full-Time)
No.TopicType of ImplementationNumberVenue
1Business, creativity and innovation. Development of innovation theories.Lectures1.00auditorium
2The concept of open innovations. Innovation classification.Lectures1.00auditorium
3The most important innovation indicators, their pros and cons.Lectures2.00auditorium
4Global and EU innovation statistics. Diffusion of innovation.Lectures2.00auditorium
5The world’s most innovative companies. Factors influencing innovation in companies.Classes2.00auditorium
6Creativity theories. Lateral thinking.Classes2.00auditorium
7The role of creativity in business. Practical examples.Classes2.00auditorium
8Presentations of situation analysis.Classes2.00auditorium
Assessment
Unaided Work:
Literature analysis, situation analysis, home work assignments and group works.
Assessment Criteria:
Attendance of lectures and seminars – 10%. Participation in seminars (activity and quality of answers provided, tests, group work) – 20%. Assessment of situation analysis work – 30%. Examination grade – 40%.
Final Examination (Full-Time):Exam (Written)
Final Examination (Part-Time):
Learning Outcomes
Knowledge:Upon successful completion of the course, students gain knowledge about innovation theories and historical development thereof, as well as about innovation research tools and opportunities. Knowledge is gained about the factors promoting innovation, the most important methods and tools for the development of creativity.
Skills:Within the course, students are able to orientate in different innovation indicators, understand the processes of introduction of new products in companies, as well as are able to create and critically evaluate several original alternatives to business-related problems.
Competencies:The study course helps to develop creative thinking and problem-solving competences, as well as develops the habit of independent thinking.
Bibliography
No.Reference
Required Reading
1Andersen, E. S., Joseph A. Schumpeter: A Theory of Social and Economic Evolution. New York: Palgrave Macmillan, 2011
2Starko, A. J. Creativity in the Classroom. 5th ed., Routledge, 2014.
3De Bono, E. Think! Before its too late. Vermilion London, 2009.
4Chesbrough, H. Open Innovation Results: Going Beyond the Hype and Getting Down to Business. 1st Edition, Oxford University Press, 2020.
5Curedale, R. Design Thinking Process & Methods. 5th Edition, Design Community College Inc., 2019.
Additional Reading
1HBR's 10 Must Reads on Design Thinking. Harvard Business Review Press, 2020.
2Christensen, T. The Creativity Challenge: Design, Experiment, Test, Innovate, Build, Create, Inspire, and Unleash Your Genius. Adams Media, 2015.
3Keeley, L. Ten Types of Innovation: The Discipline of Building Breakthroughs. Wiley, 1st edition, 2013.
4Vinsel, L., Russell, A. The Innovation Delusion: How Our Obsession with the New Has Disrupted the Work That Matters Most. Currency, 2020.